Taking it easy


Hey all,

Just in case people were curious, I've decided that since the game is about exploration and the humor of the dialog, I've removed Hard Mode. Conceived of initially as a speedrun mode, it never fully came together. 

It was a simple fix, but I think just having a tutorial screen and a play function better ingratiates the player. 

I could tweak it or create a better/more optimized hard mode, but I am tired of looking at these pixels and want to make new stuff.

Thanks and hail Satan,

Gus

Files

Milton Summons the Devil.html Play in browser
Jul 12, 2021

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